Problems faced during the mobile application development and how to solve them


Global mobile app revenue is expected to reach $800+ billion by 2023 because of paid downloads and ubiquitous banners with advertising. Income increases by 15-30% every year. This makes software development for smartphones one of the most rewarding and increasing niches of the IT market. Especially if you focus on Europe, the USA, or Asia. The development of new applications, especially those based on a real base, is definitely worth it. To speed up this, you can rely on custom mobile application development services.

You just need to pay attention to factors such as: 

  1. Analysis of the market and the pains of potential users. 
  2. Creating UX/UI designs that will meet the needs of users.  
  3. Analysis of application features.
  4. Productivity gains.
  5. Support for the application according to new versions of Android and iOS.

6 steps of mobile app development

Step #1. Time for research

Everything starts with an idea. But terrible decisions sometimes also start with an idea. Sometimes the client is simply convinced that he must have an application. 

Yet, before spending time and money on developing a project, the client needs to answer the following questions:  

  1. Are users visiting your site from their mobile devices? 
  2. Do they want to add new features for mobile applications and for what? 
  3. Are your competitors using mobile apps? 
  4. Is repeat sales your business? 
  5. Do you have a loyalty system?

So, remember that only expert research by a development agency can really show if an application will be successful.  

A mobile application does not automatically become a new sales channel. Experts recommend starting with an analysis of how a client communicates with customers (through an offline store, call center, and communication on the site). It is recommended to explore what actions or even difficulties clients meet day by day and how you can improve their future experience.

Moreover, the development team must make it clear to the client that the product needs to be on users’ phones as soon as possible. The sooner reviews appear, the higher the chances of success. Once the goal is achieved, in the future, something can be changed in the application or new features can be added.

Furthermore, clients often see the success of their application in the ability to satisfy as many users as possible. Because of this, they tend to scatter their core value by adding additional features. This increases lead times and costs.

Step #2. UI/UX design

The iOS and Android software development lifecycle requires varied approaches to design, menu style, mobile app creation, and other parts of the whole user experience. If you’re thinking about building a mobile app, you need to choose which platform to use. Or, for better results, trust professionals, like the Weelorum company.

Just one tip: when selecting colors for a mock-up, do not forget that the iPhone’s color palette is usually better displayed on the screen, so you should stave off designs with abutting colors.

There are also a little more UI/UX pieces of advice:  

  1. Screen size: 320 x 568 pixels for iPhone and 360 x 640 pixels for Android. 
  2. iOS has completely unsimilar UI/UX principles than Android. The latter uses the principles of Material Design. 
  3. Devices on Android include navigation buttons. And iOS gadgets do not have them.

In order not to waste money, it is better to find a professional designer who has deep experience in operating systems and building screens for Android and iOS.

Step #3. Development process

First of all, developers study the requirements of the project team/client. Manage a quick analysis of the task, and the functions of the application, distinguish difficulties, and try to fix them. After, the development team identifies concept issues.

Developers identify potentially problematic features from the design concept in 5 stages:

  1. New tasks and technologies for the application prototype. 
  2. Complex tasks require research and time. 
  3. Fully customizable user interface elements cannot be implemented. 
  4. They define functions for which it is possible to apply high-quality services. They can be paid or free.
  5. Developers review all project deadlines.

Step #4. Product testing

Check if your testers have read the client story and discovered how analogous applications functionate. This is one of the most common tester mistakes. They try testing an application that they have never heard of, and therefore pay attention only to the main nuances. The most important is that the tester must know the application well (its functional requirements, functions, etc).

Step #5. Software deployment

If your application’s performance drops as your user base grows, you need to improve it. How?

Developers can cache some data instead of dynamically releasing it every time for each user (for example, the number of comments). 

As well, storing images and other heavy objects in the database slows down the performance of the application. Do not use images that require a lot of space. More than this, be sure to provide the option of deleting data that no one needs.

Step #6. Technical support

 Every year a new version of iOS is released. The customer will need an immediate fix for the new version so that users can continue downloading the app. At the same time, you need to think about development. As users download and use the new service, you will receive feedback and improve the application based on it. And after a while, you will probably want to add new features.

Wrapping it up

The battle for user attention is becoming more and more fierce every year. Teams of programmers compete to make their products of high quality, investing heavily in UI/UX design and mobile application development.

There are social networks, instant messengers, educational platforms, and much more, as Weelorum says. For each application, there is a clear creation algorithm, which varies slightly for different software development companies. 

This is the mobile development life cycle, the scenario of the actions performed by the mobile team to create a new application. 

The life cycle helps to understand:  

  1. What you need to start the development process. 
  2. How to run it. 
  3. What the result should look like.


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